This is a simulation of monochromatic (17s), unidirectional (from 285 deg. T)
wave crests propagating across the north (Scripps) canyon (black contour
lines). Crests appear in red, troughs in blue. Refraction
of wave energy away from the canyon axis results in very low wave heights
directly to the east of the canyon head. A wave crest that
refracts back to the north of the canyon head interferes with the portion
of the same crest that has stayed to the north of the canyon, producing complex
interference patterns and high wave heights. More realistic random incident
wave conditions do not completely mask these bathymetrically-induced
interference patterns as the node and antinode locations change slowly with
variations in the incident wave period and direction. In addition, the node and
antinode locations are insensitive to the initial phase of the wave crest
at the model's offshore boundary.
Spectral refraction-diffraction simulations produce smaller maximum
wave heights north of the canyon, and larger minimum wave heights east of the
canyon, when compared to a spectral refraction model. In other words, the
role of diffraction is to reduce the extremes (both high and low) of the wave
field that would be produced by pure refraction of the incident spectra.
Qualitative comparisons of spectral refraction-diffraction results with
visual observation of wave heights north of the canyon (ie. feedback from
surfers), suggests that the model underpredicts the high wave heights.
One potential source of additional wave energy north of the canyon is
(unmodeled) reflection from the steep canyon walls.
The Refraction-Diffraction model source code can be obtained from Jim
Kirby at
http://chinacat.coastal.udel.edu/~kirby/programs/refdif.html.